Skip to main content
A Singapore Government Agency Website How to identify
Official website links end with .gov.sg
Government agencies communicate via .gov.sg websites (e.g. go.gov.sg/open). Trusted websites
Secure websites use HTTPS
Look for a lock () or https:// as an added precaution. Share sensitive information only on official, secure websites.

Encouraging Car Lite Travel through Gamification: The Kids Smart Travel Challenge

by Do Hoang Van Khanh and Low Weijian

Last updated 20 July 2026
Blue background with text "Kids Smart Travel Challenge" and "Earn Gems, Defeat Jams" below in a curved banner.

An Experiment with Gamification

Partnering with Bukit Panjang Primary School

Designing the Game

Diagram detailing core elements and behavioral insights elements for encouraging car-lite trips, with icons and brief descriptions.

Playing the Game

A detailed infographic outlines a three-step process for a student travel pattern study, including data collection, a five-week game, and post-game observation.
Students are gathered in a school hallway with a "Science Week" banner and tables staffed by adults.
Students in green uniforms are gathered around a table with stuffed animal toys, with an adult in black interacting with them.

What We Found Out from the Game

Line graph shows Carlite trips percentage fluctuating from mid-January to end-February, with notable peaks on three Wednesdays.
A graph shows the percentage of carlite trips and the total number of self-reported trips from January to April 2018.
Graph shows improvement in attitudes towards positive adjectives for public transport; blue and black trend lines included.

What We Learnt

Students looking at tablets on a long table under a "Science Week" banner in a school setting.
Two people in blue shirts with name tags stand indoors near a yellow table; children walk in the background.
Two people in formal attire exchange a trophy on a stage with a yellow presentation screen backdrop.

Next Steps?